Frost Salamander

Huge elemental, Unaligned

Armor Class17 (natural armor)
Hit Points168 (16d12 + 64)
Speed60 ft., burrow 40 ft., climb 40 ft.
STRDEXCONINTWISCHA
20 (+5) 12 (+1) 18 (+4) 7 (-2) 11 (+0) 7 (-2)
Saving ThrowsCon +8, Wis +4
SkillsPerception +4
Damage Vulnerabilitiesfire
Damage Resistances—
Damage Immunitiescold
Condition Immunities—
Sensesdarkvision 60 ft., tremorsense 60 ft., passive Perception 14
LanguagesPrimordial
Challenge9

Traits

Burning Fury.

When the salamander takes fire damage, its Freezing Breath automatically recharges.

Actions

Multiattack.

The salamander makes one Bite attack and four Claw attacks.

Bite.

Melee Attack Roll: +9 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 5 (1d10) cold damage.

Claw.

Melee Attack Roll: +9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Freezing Breath (Recharge 6).

The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 44 (8d10) cold damage on a failed save, or half as much damage on a successful one.