Gadabout

(Monstrous Compendium Volume 1: Spelljammer Creatures)

Medium plant, Unaligned

Armor Class11 (natural armor)
Hit Points11 (2d8 + 2)
Speed10 ft., fly 60 ft. (hover)
STRDEXCONINTWISCHA
12 (+1) 10 (+0) 14 (+2) 1 (-5) 6 (-2) 1 (-5)
Saving Throws—
Skills—
Damage Vulnerabilitiesfire
Damage Resistances—
Damage Immunities—
Condition Immunitiesblinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified
Sensesblindsight 10 ft. (blind beyond this radius), passive Perception 8
Languages—
Challenge1/8

Traits

Air Envelope.

If it has at least 1 hit point, the gadabout can generate an air envelope around itself when in a vacuum. This air envelope can sustain the gadabout and one other creature in its space indefinitely.

Unusual Nature.

The gadabout doesn't require food or sleep.

Actions

Multiattack.

The gadabout makes two Branch attacks.

Branch.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Wrap.

The gadabout enters the space of a willing Medium or Small creature within 5 feet of itself and gently wraps its branches around the target. The target is grappled (escape DC 0). Any attempt by the target to escape the grapple causes the gadabout to use its reaction to move into the nearest unoccupied space. While grappled by the gadabout, the target determines where the gadabout moves on the gadabout's turns and accompanies the gadabout wherever it goes.