Galvanic Blastseeker

(Guildmasters' Guide to Ravnica)

Medium humanoid (any race), Chaotic Neutral

Armor Class13
Hit Points52 (8d8 + 16)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 17 (+3) 14 (+2) 19 (+4) 10 (+0) 13 (+1)
Saving ThrowsDex +6
SkillsAcrobatics +6, Arcana +7, Perception +3
Damage Vulnerabilities—
Damage Resistanceslightning; thunder
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesCommon and Primordial, plus any one language
Challenge5

Traits

Galvanic Overcast (Recharge 5-6).

When the blastseeker casts lightning bolt or thunderwave, it can roll a die. On an odd number, the blastseeker takes 9 (2d8) force damage. On an even number, the spell also deals 9 (2d8) lightning damage to each target that fails its saving throw.

Heart of the Storm.

When the blastseeker casts lightning bolt or thunderwave, all other creatures within 10 feet of the blastseeker each take 3 lightning damage.

Gust-Propelled Leap.

The blastseeker can use a bonus action to fly up to 10 feet without provoking opportunity attacks.

Actions

Spear.

Melee or Ranged Attack Roll: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Innate Spellcasting

The blastseeker's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The blastseeker can innately cast the following spells, requiring no components other than its Izzet gear, which doesn't function for others:

1/day: stoneskin

3 each/day: levitate, lightning bolt, thunderwave