Medium elemental, Chaotic Evil
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 52 (7d8 + 21) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine |
| Damage Immunities | poison |
| Condition Immunities | exhaustion; petrified; poisoned |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Terran |
| Challenge | 2 |
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
The gargoyle makes two attacks: one with its bite and one with its claws.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Medium elemental, Chaotic Evil
| Armor Class | 15 |
|---|---|
| Hit Points | 67 (9d8 + 27) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | exhaustion; petrified; poisoned |
| Senses | Darkvision 60 ft., passive Perception 10 |
| Languages | Primordial (Terran) |
| Challenge | 2 |
The gargoyle doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
The gargoyle makes two Claw attacks.
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Slashing damage.