Gearbox

(Lost Laboratory of Kwalish)

Medium construct, Lawful Neutral

Armor Class15 (natural armor)
Hit Points5 (1d8 + 1)
Speed30 ft., fly 30 ft.
STRDEXCONINTWISCHA
10 (+0) 13 (+1) 12 (+1) 4 (-3) 10 (+0) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensestruesight 120 ft., passive Perception 10
LanguagesModron
Challenge1/8

Traits

Unique Programming.

Gearbox's unique programming allows the modron to function as an Orb of Direction and an Orb of Time, to cast the light cantrip at will, and to grant other characters advantage on Dexterity checks made with thieves' tools and on ability checks made to identify or operate mechanical or laboratory equipment.

Axiomatic Mind.

Gearbox can't be compelled to act in a manner contrary to its nature or its instructions.

Disintegration.

If Gearbox dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Actions

Dagger.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Javelin.

Melee or Ranged Attack Roll: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.

Spellcasting

Gearbox can cast the light cantrip at will.

Cantrips: light