Geonid

(The Tortle Package)

Small elemental, Neutral

Armor Class17 (natural armor)
Hit Points26 (4d6 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
12 (+1) 10 (+0) 16 (+3) 9 (-1) 14 (+2) 11 (+0)
Saving Throws—
SkillsPerception +4, Stealth +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., tremorsense 30 ft., passive Perception 14
Languages—
Challenge1/4

Traits

Boulder Guise.

While fully withdrawn into its shell, the geonid can't see and is indistinguishable from a small boulder

Actions

Club.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Stone Tell.

The geonid touches a stone object or surface and knows what types of creatures have been within 10 feet of that stone in the past 24 hours. The geonid can also determine the number of creatures of each type, but not their identities.