Ghast Gravecaller

(2024 Monster Manual)

Medium undead, Chaotic Evil

Armor Class16
Hit Points97 (15d8 + 30)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 17 (+3) 14 (+2) 18 (+4) 14 (+2) 8 (-1)
Saving ThrowsCon +5, Wis +5
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesnecrotic; poison
Condition Immunitiescharmed; exhaustion; poisoned
SensesDarkvision 120 ft., passive Perception 12
LanguagesAbyssal, Common
Challenge6

Traits

Stench.

con DC 13, any creature that starts its turn in a 5-foot Emanation [Area of Effect] originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.

Actions

Multiattack.

The ghast makes two Horrific Necrosis attacks. It can replace one attack with a Claw attack.

Claw.

Melee Attack Roll: +6, reach 5 ft. Hit: 13 (3d6 + 3) Slashing damage. If the target isn't an Undead, it has the Paralyzed condition until the end of its next turn.

Horrific Necrosis.

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Necrotic damage, and the target has the Frightened condition until the end of its next turn.

Spellcasting

The ghast casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability:

At will: Speak with Dead, Thaumaturgy