Giant Centipede

Small beast, Unaligned

Armor Class13 (natural armor)
Hit Points4 (1d6 + 1)
Speed30 ft., climb 30 ft.
STRDEXCONINTWISCHA
5 (-3) 14 (+2) 12 (+1) 1 (-5) 7 (-2) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesblindsight 30 ft., passive Perception 8
Languages—
Challenge1/4

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.