Medium beast, Unaligned
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 13 (3d8) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 1 (-5) | 9 (-1) | 3 (-4) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | blindsight 30 ft., passive Perception 9 |
| Languages | — |
| Challenge | 1/8 |
The crab can breathe air and water.
Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.
Medium beast, Unaligned
| Armor Class | 15 |
|---|---|
| Hit Points | 13 (3d8) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 1 (-5) | 9 (-1) | 3 (-4) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Blindsight 30 ft., passive Perception 9 |
| Languages | — |
| Challenge | 1/8 |
The crab can breathe air and water.
Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.