Huge beast, Unaligned
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 42 (5d12 + 10) |
| Speed | 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 14 |
| Languages | Giant Elk, understands Common, Elvish, Sylvan but can't speak them |
| Challenge | 2 |
If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Melee Attack Roll: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Melee Attack Roll: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
Huge celestial, Neutral Good
| Armor Class | 14 |
|---|---|
| Hit Points | 42 (5d12 + 10) |
| Speed | 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 18 (+4) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
| Saving Throws | Dex +6, Str +6 |
|---|---|
| Skills | Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | necrotic; radiant |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 90 ft., passive Perception 14 |
| Languages | Celestial; understands Common, Elvish, and Sylvan but can't speak them |
| Challenge | 2 |
Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.