Giant Lizard
Large
beast,
Unaligned
| Armor Class | 12 (natural armor) |
| Hit Points | 19 (3d10 + 3) |
| Speed | 30 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
| 15 (+2) |
12 (+1) |
13 (+1) |
2 (-4) |
10 (+0) |
5 (-3) |
| Saving Throws | — |
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 30 ft., passive Perception 10 |
| Languages | — |
| Challenge | 1/4 |
Actions
Bite.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Large
beast,
Unaligned
| Armor Class | 12 |
| Hit Points | 19 (3d10 + 3) |
| Speed | 40 ft., climb 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
| 15 (+2) |
12 (+1) |
13 (+1) |
2 (-4) |
10 (+0) |
5 (-3) |
| Saving Throws | Dex +3 |
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 60 ft., passive Perception 10 |
| Languages | — |
| Challenge | 1/4 |
Traits
Spider Climb.
The lizard can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
Bite.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage.