Large fey, Unaligned
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 28 (3d10 + 12) |
| Speed | 50 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 18 (+4) | 3 (-4) | 14 (+2) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | — |
| Challenge | 1 |
The ram has advantage on saving throws against spells and other magical effects.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage plus 3 (1d6) force damage. If the ram moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 14 Strength saving throw or have the prone condition.
Ranged Spell Attack Roll: +4 to hit, range 30 ft., one target. Hit: 7 (2d6) force damage.
Immediately after the ram succeeds on a saving throw against a spell or a spell's attack misses it, the ram can make one Force Bolt attack.