Giant Rocktopus

(Out of the Abyss)

Large beast, Unaligned

Armor Class11
Hit Points52 (8d10 + 8)
Speed20 ft., climb 10 ft.
STRDEXCONINTWISCHA
17 (+3) 13 (+1) 13 (+1) 4 (-3) 10 (+0) 4 (-3)
Saving Throws—
SkillsPerception +4, Stealth +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
Languages—
Challenge1

Traits

Camouflage.

The octopus has advantage on Dexterity (Stealth) checks.

Actions

Tentacles.

Melee Attack Roll: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest).

A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is Vision and Light for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.