Giant Skeleton

(Tales from the Yawning Portal: Against the Giants)

Huge undead, Neutral Evil

Armor Class17 (natural armor)
Hit Points115 (10d12 + 50)
Speed30 ft.
STRDEXCONINTWISCHA
21 (+5) 10 (+0) 20 (+5) 4 (-3) 6 (-2) 6 (-2)
Saving Throws—
Skills—
Damage Vulnerabilitiesbludgeoning
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiesexhaustion; poisoned
Sensesdarkvision 60 ft., passive Perception 8
Languagesunderstands Giant but can't speak
Challenge7

Traits

Evasion.

If the skeleton is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Magic Resistance.

The skeleton has advantage on saving throws against spells and other magical effects.

Turn Immunity.

The skeleton is immune to effects that turn undead.

Actions

Multiattack.

The skeleton makes three scimitar attacks.

Scimitar.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage.