Gideon Lightward

(Baldur's Gate: Descent Into Avernus)

Medium undead, Lawful Evil

Armor Class11
Hit Points136 (16d8 + 64)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 13 (+1) 18 (+4) 10 (+0) 18 (+4) 13 (+1)
Saving ThrowsCon +7, Dex +4, Wis +7
SkillsInsight +7, Religion +6
Damage Vulnerabilitiesradiant
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiesnecrotic; poison
Condition Immunitiesexhaustion; paralyzed; poisoned
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon
Challenge6

Traits

Regeneration.

Gideon regains 10 hit points at the start of each of his turns. If he takes radiant damage, this trait doesn't function at the start of his next turn. Gideon is destroyed only if he starts his turn with 0 hit points and doesn't regenerate.

Actions

Multiattack.

Gideon attacks twice with his fists.

Fist.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Withering Gaze.

Gideon targets one creature he can see within 60 feet of him. The target must make a DC 15 Constitution saving throw, taking 22 (4d10) necrotic damage on a failed save, or half as much damage on a successful one.