Giff

Medium humanoid, Any alignment

Armor Class16 (breastplate)
Hit Points60 (8d8 + 24)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 17 (+3) 11 (+0) 12 (+1) 12 (+1)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
LanguagesCommon
Challenge3

Traits

Firearms Knowledge.

The giff's mastery of its weapons enables it to ignore the loading property of muskets and pistols.

Headfirst Charge.

The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line and ends within 5 feet of a Large or smaller creature, that creature must succeed on a DC 14 Strength saving throw or take 7 (2d6) bludgeoning damage and be knocked prone.

Actions

Multiattack.

The giff makes two Longsword, Musket, or Pistol attacks.

Longsword.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Musket.

Ranged Attack Roll: +4 to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2) piercing damage.

Pistol.

Ranged Attack Roll: +4 to hit, range 30/90 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Fragmentation Grenade (1/Day).

The giff throws a grenade up to 60 feet, and the grenade explodes in a 20-foot-radius sphere. Each creature in that area must make a DC 15 Dexterity saving throw, taking 17 (5d6) piercing damage on a failed save, or half as much damage on a successful one.