Medium aberration (gith), Lawful Neutral
| Armor Class | 18 |
|---|---|
| Hit Points | 169 (26d8 + 52) |
| Speed | 40 ft., fly 40 ft. (hover) |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 19 (+4) | 18 (+4) | 14 (+2) |
| Saving Throws | Dex +8, Int +8, Str +5, Wis +8 |
|---|---|
| Skills | Arcana +8, Insight +8, Perception +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 18 |
| Languages | Common, Gith |
| Challenge | 12 |
The githzerai makes three Psychic Warp attacks.
Melee or Ranged Attack Roll: +8, reach 5 ft. or range 120 ft. Hit: 26 (4d10 + 4) Psychic damage, and the target has the githzerai's choice of (A) the Charmed condition until the start of the githzerai's next turn or (B) the Prone condition, provided the target is a Large or smaller creature.
The githzerai casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: Mage Hand (the hand is Invisible)
1 each/day: Plane Shift, See Invisibility
The githzerai casts Feather Fall or Shield in response to the spell's trigger, requiring no spell components and using the same spellcasting ability as Spellcasting.
At will: Feather Fall, Shield