Medium aberration (gith), Any alignment
| Armor Class | 15 (psychic defense) |
|---|---|
| Hit Points | 44 (8d8 + 8) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
| Saving Throws | Dex +4, Int +4, Str +3, Wis +5 |
|---|---|
| Skills | Perception +5, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 15 |
| Languages | Common, Gith |
| Challenge | 3 |
While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
The githzerai makes three Unarmed Strike attacks.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage plus 4 (1d8) psychic damage.
The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 13):
At will: mage hand (the hand is invisible)
1 each/day: jump, plane shift (self only), see invisibility