Medium monstrosity, Chaotic Evil
| Armor Class | 14 (studded leather armor) |
|---|---|
| Hit Points | 22 (4d8 + 4) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
| Saving Throws | Dex +4 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Gnoll |
| Challenge | 1 |
The gnoll makes one Bite attack and two Shortsword attacks.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attack.
Medium humanoid (gnoll), Chaotic Evil
| Armor Class | 14 (studded leather armor) |
|---|---|
| Hit Points | 22 (4d8 + 4) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
| Saving Throws | Dex +4 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Gnoll |
| Challenge | 1 |
When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
The gnoll makes three attacks: one with its bite and two with its shortsword.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.