Gnoll Witherling

Medium undead, Chaotic Evil

Armor Class12 (natural armor)
Hit Points11 (2d8 + 2)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 8 (-1) 12 (+1) 5 (-3) 5 (-3) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiesexhaustion; poisoned
Sensesdarkvision 60 ft., passive Perception 7
Languagesunderstands Gnoll but can't speak
Challenge1/4

Traits

Unusual Nature.

The witherling doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The witherling makes two Bite or Spiked Club attacks.

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) necrotic damage.

Spiked Club.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Vengeful Strike.

In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes one Bite or Spiked Club attack.