Granite Juggernaut

(Vecna: Eve of Ruin)

Large construct, Unaligned

Armor Class14 (natural armor)
Hit Points157 (15d10 + 75)
Speed30 ft. (in a straight line)
STRDEXCONINTWISCHA
23 (+6) 1 (-5) 20 (+5) 2 (-4) 11 (+0) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison; psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Condition Immunitiescharmed; exhaustion; frightened; paralyzed; petrified; poisoned; prone
Sensesblindsight 120 ft., passive Perception 10
Languages—
Challenge12

Traits

Magic Resistance.

The juggernaut has advantage on saving throws against spells and other magical effects.

Siege Monster.

The juggernaut deals double damage to objects and structures.

Actions

Slam.

Melee Attack Roll: +10 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or have the prone condition.