Grenl

(Tales from the Yawning Portal: Against the Giants)

Small humanoid (goblinoid), Neutral Evil

Armor Class15 (leather armor, shield)
Hit Points10 (3d6)
Speed30 ft.
STRDEXCONINTWISCHA
8 (-1) 14 (+2) 10 (+0) 10 (+0) 13 (+1) 8 (-1)
Saving Throws—
SkillsStealth +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 9
LanguagesCommon, Goblin
Challenge1/4

Traits

Nimble Escape.

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar.

Melee Attack Roll: +4, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow.

Ranged Attack Roll: +4, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting

Grenl is a 1st-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). She has the following cleric spells prepared:

Cantrips: poison spray, thaumaturgy

Level 1 (2 slots): bane, inflict wounds