Griffin (Type 1)

(Plane Shift: Zendikar )

Large monstrosity, Unaligned

Armor Class12
Hit Points59 (7d10 + 21)
Speed30 ft., fly 80 ft.
STRDEXCONINTWISCHA
18 (+4) 15 (+2) 16 (+3) 2 (-4) 13 (+1) 8 (-1)
Saving Throws—
SkillsPerception +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 15
Languages—
Challenge2

Traits

Keen Sight.

The griffin has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The griffin makes two attacks: one with its beak and one with its claws.

Beak.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.