Grim Champion of Pestilence

(The Book of Many Things)

Medium undead, Neutral Evil

Armor Class14, 17 with mage armor
Hit Points120 (16d8 + 48)
Speed40 ft.
STRDEXCONINTWISCHA
10 (+0) 18 (+4) 16 (+3) 17 (+3) 15 (+2) 21 (+5)
Saving ThrowsCha +10, Dex +9
SkillsArcana +8, Perception +7, Stealth +9
Damage Vulnerabilities—
Damage Resistancescold; necrotic; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiespoison
Condition Immunitiesblinded; charmed; deafened; exhaustion; frightened; poisoned; stunned; unconscious
Sensesdarkvision 60 ft., passive Perception 17
LanguagesCommon, Infernal
Challenge15

Traits

Halo of Pestilence.

The champion is surrounded by an aura of deadly magic that takes the form of a host of glowing white insects. Each creature that starts its turn within 10 feet of the champion must succeed on a DC 18 Constitution saving throw or have the incapacitated condition until the start of its next turn, as the insects ravage its body.

Legendary Resistance (3/Day).

If the champion fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The champion makes two Blight Staff attacks, two Plague Bolt attacks, or one of each.

Blight Staff.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 21 (6d6) necrotic damage.

Plague Bolt.

Ranged Spell Attack Roll: +10 to hit, range 120 ft., one target. Hit: 23 (4d8 + 5) poison damage, and the target has the poisoned condition until the start of the champion's next turn.

Legendary Actions

Attack.

The champion makes one Blight Staff or Plague Bolt attack.

Furious Pursuit.

The champion moves up to its speed or commands its mount to move up to its speed. This movement doesn't provoke opportunity attacks.

Cast a Spell (Costs 2 Actions).

The champion uses Spellcasting.

Spellcasting

The champion casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):

At will: Detect Magic, Mage Armor (self only)

2 each/day: Blight, Blindness/Deafness

1 each/day: Cloudkill, Contagion