Medium humanoid (human), Chaotic Evil
| Armor Class | 18 (chain mail, shield) |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
| Saving Throws | Cha +5, Wis +4 |
|---|---|
| Skills | Persuasion +5, Religion +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common, Undercommon |
| Challenge | 2 |
Grisha makes two attacks with his +1 flail.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Grisha is a 6th-level-spellcaster. His spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). He has the following cleric spells prepared:
Cantrips: guidance, light, sacred flame, thaumaturgy
Level 1 (4 slots): cure wounds, divine favor, inflict wounds, protection from evil and good, shield of faith
Level 2 (3 slots): continual flame, hold person, magic weapon, spiritual weapon
Level 3 (3 slots): bestow curse, dispel magic, spirit guardians