Medium monstrosity, Neutral Evil
| Armor Class | 14 |
|---|---|
| Hit Points | 45 (7d8 + 14) |
| Speed | 30 ft., burrow 10 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 8 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Perception +2, Stealth +4, Survival +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common |
| Challenge | 1 |
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two paws.
Ranged Attack Roll: +4, range 30/120 ft. Hit: 7 (2d4 + 2) Bludgeoning damage.
Trigger: The groundling is hit by an attack roll while it is on the ground. Response: The groundling halves the damage (round down) it takes from that attack.