Medium monstrosity, Neutral Evil
| Armor Class | 15 |
|---|---|
| Hit Points | 52 (8d8 + 16) |
| Speed | 30 ft., burrow 10 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Perception +3, Stealth +5, Survival +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | Common |
| Challenge | 2 |
Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two paws.
Ranged Attack Roll: +5, range 100/400 ft. Hit: 14 (2d10 + 3) Piercing damage.
Trigger: The groundling is hit by an attack roll while it is on the ground. Response: The groundling halves the damage (round down) it takes from that attack.