Huge giant, Lawful Neutral
| Armor Class | 19 (half plate armor, shield) |
|---|---|
| Hit Points | 137 (11d12 + 66) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24 (+7) | 17 (+3) | 22 (+6) | 10 (+0) | 18 (+4) | 12 (+1) |
| Saving Throws | Dex +6, Wis +7 |
|---|---|
| Skills | Insight +7, Perception +10 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 20 |
| Languages | Common, Giant |
| Challenge | 8 |
The giant can't be surprised.
The giant makes three spear attacks.
Melee or Ranged Attack Roll: +10 to hit, reach 10 ft. or range 60/240 ft., one target. Hit: 17 (3d6 + 7) piercing damage, or 20 (3d8 + 7) piercing damage if used with two hands to make a melee attack.
When an attacker the giant can see makes an attack roll against a creature within 10 feet of the giant, the giant can impose disadvantage on the attack roll.