Medium humanoid, Any alignment
| Armor Class | 15 (studded leather armor) |
|---|---|
| Hit Points | 49 (9d8 + 9) |
| Speed | 30 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
| Saving Throws | Con +3, Wis +5 |
|---|---|
| Skills | Athletics +2, Perception +5, Stealth +5, Survival +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 15 |
| Languages | Common, Hadozee |
| Challenge | 2 |
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
The hadozee makes two Shortsword attacks.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ranged Attack Roll: +5 to hit, range 40/120 ft., one target. Hit: 16 (2d12 + 3) piercing damage.
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.