Hadozee Shipmate

(Boo's Astral Menagerie)

Medium humanoid, Any alignment

Armor Class12
Hit Points9 (2d8)
Speed30 ft., climb 30 ft.
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 11 (+0) 10 (+0) 14 (+2) 12 (+1)
Saving ThrowsCon +2, Dex +4
SkillsPerception +4, Survival +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 14
LanguagesCommon, Hadozee
Challenge1/8

Traits

Glide.

If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.

Actions

Dagger.

Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Safe Descent.

When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.