Hadozee Warrior

(Boo's Astral Menagerie)

Medium humanoid, Any alignment

Armor Class16 (breastplate)
Hit Points16 (3d8 + 3)
Speed30 ft., climb 30 ft.
STRDEXCONINTWISCHA
11 (+0) 16 (+3) 13 (+1) 10 (+0) 13 (+1) 12 (+1)
Saving ThrowsCon +3, Dex +5
SkillsPerception +3, Stealth +5, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
LanguagesCommon, Hadozee
Challenge1/2

Traits

Glide.

If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.

Actions

Multiattack.

The hadozee makes two Shortsword attacks.

Shortsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Light Crossbow.

Ranged Attack Roll: +5 to hit, range 80/320 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Reactions

Safe Descent.

When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.

Uncanny Dodge.

The hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.