Halog

(Chains of Asmodeus)

Small aberration, Unaligned

Armor Class14 (natural armor)
Hit Points150 (20d6 + 80)
Speed40 ft.
STRDEXCONINTWISCHA
13 (+1) 14 (+2) 18 (+4) 4 (-3) 8 (-1) 8 (-1)
Saving ThrowsCon +7, Dex +5
SkillsAthletics +4, Perception +2, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiespoisoned
Sensesdarkvision 120 ft., passive Perception 12
Languages—
Challenge7

Traits

Adaptive Fangs.

The halog magically alters its fangs to inflict more damage on the creatures it hits (included in the attack).

Magic Resistance.

The halog has advantage on saving throws against spells and other magical effects.

Pack Tactics.

The halog gains advantage on attacks targeting creatures adjacent to one or more of the halog's conscious allies.

Actions

Multiattack.

The halog makes two Bite attacks.

Bite.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 10 (3d6) damage of a type that the target is most vulnerable to.

Reactions

Adaptive Hide.

After taking damage, the halog is now invulnerable to the damage type of the damage it just took, and any future damage of that type instead heals the halog by the damage amount. These benefits last until the halog uses this reaction again.