Huge giant, Neutral Good
| Armor Class | 13 |
|---|---|
| Hit Points | 85 (10d12 + 20) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
| Saving Throws | Str +9, Wis +5 |
|---|---|
| Skills | Athletics +9, History +3, Insight +5, Perception +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 15 |
| Languages | Common, Dwarvish, Giant |
| Challenge | 5 |
Hamish makes two attacks with his axe or throws two rocks.
Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.
Ranged Attack Roll: +9 to hit, range 60/240 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.
Hamish adds 2 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon or a shield.