Hamish Hewland

(Adventures in the Forgotten Realms: Deepest Night)

Huge giant, Neutral Good

Armor Class13
Hit Points85 (10d12 + 20)
Speed40 ft.
STRDEXCONINTWISCHA
23 (+6) 11 (+0) 15 (+2) 10 (+0) 14 (+2) 10 (+0)
Saving ThrowsStr +9, Wis +5
SkillsAthletics +9, History +3, Insight +5, Perception +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 15
LanguagesCommon, Dwarvish, Giant
Challenge5

Actions

Multiattack.

Hamish makes two attacks with his axe or throws two rocks.

Axe.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.

Rock.

Ranged Attack Roll: +9 to hit, range 60/240 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.

Reactions

Parry.

Hamish adds 2 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon or a shield.