Harengon Brigand

(The Wild Beyond the Witchlight)

Medium humanoid, Any alignment

Armor Class14 (leather armor)
Hit Points9 (2d8)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 17 (+3) 11 (+0) 10 (+0) 11 (+0) 10 (+0)
Saving ThrowsDex +5
SkillsAcrobatics +5, Perception +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 14
LanguagesCommon, Sylvan
Challenge1/8

Traits

Pack Tactics.

The harengon has advantage on an attack roll against a creature if at least one of the harengon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Standing Leap.

The harengon's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Club.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Sling.

Ranged Attack Roll: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.