Harmonium Peacekeeper

(Morte's Planar Parade)

Small humanoid, Any alignment

Armor Class18 (plate armor)
Hit Points45 (7d8 + 14)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 10 (+0) 14 (+2) 12 (+1) 14 (+2) 11 (+0)
Saving Throws—
SkillsPerception +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 14
LanguagesCommon plus one more language
Challenge3

Traits

Pack Tactics.

The peacekeeper has advantage on an attack roll against a creature if at least one of the peacekeeper's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Electrified Mancatcher.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) lightning damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 13). Until the grappled condition ends, the target has the restrained condition and can't teleport, the peacekeeper can't make Electrified Mancatcher attacks, and the target takes 8 (1d10 + 3) lightning damage at the start of each of its turns.