Huge beast, Unaligned
| Armor Class | 6 |
|---|---|
| Hit Points | 52 (7d12 + 7) |
| Speed | 10 ft., climb 10 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 3 (-4) | 13 (+1) | 3 (-4) | 10 (+0) | 3 (-4) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | — |
| Challenge | 0 |
A pound of salt thrown onto the snail's skin deals 1d6 acid damage to the creature.
A creature that uses an action to touch the living snail gains 6 temporary hit points that last for 24 hours. Any creature or object that touches the living snail also gains the benefit of a remove curse spell. The snail loses these magical properties if it dies.
The snail can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.