Hellcat (Bezekira)

(Chains of Asmodeus)

Large fiend, Neutral Evil

Armor Class16 (natural armor)
Hit Points136 (16d10 + 48)
Speed40 ft.
STRDEXCONINTWISCHA
21 (+5) 19 (+4) 17 (+3) 10 (+0) 14 (+2) 10 (+0)
Saving ThrowsCon +7, Dex +8
SkillsAcrobatics +8, Athletics +9, Perception +6, Stealth +12
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunitiesfire
Condition Immunities—
Sensesblindsight 30 ft., darkvision 60 ft., passive Perception 16
Languagesunderstands Infernal, telepathy 120 ft.
Challenge10

Traits

Darkness Dweller.

Attacks made against a bezekira in bright or dim light have disadvantage.

Devil's Sight.

Magical darkness doesn't impede the bezekira's darkvision.

Actions

Multiattack.

The bezekira makes three Claw attacks. It can replace one of the attacks with a Bite attack.

Claw.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage plus 7 (2d6) fire damage. The bezekira deals an extra 28 (8d6) fire damage when it hits a target with an attack and has advantage on the attack roll.

Bite.

Melee Attack Roll: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage, grasping the target with its mouth. If the target is a Medium or smaller creature, it has the grappled condition (escape DC 17). The bezekira can't make a Bite attack while a creature is grappled in this way.