Homarid

(Plane Shift: Dominaria)

Medium monstrosity, Chaotic Evil

Armor Class14 (natural armor)
Hit Points44 (8d8 + 8)
Speed20 ft., swim 30 ft.
STRDEXCONINTWISCHA
13 (+1) 8 (-1) 13 (+1) 9 (-1) 14 (+2) 10 (+0)
Saving Throws—
SkillsPerception +4, Stealth +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 14
LanguagesHomarid
Challenge1

Traits

Amphibious.

The homarid can breathe air and water.

Actions

Multiattack.

The homarid makes two claw attacks.

Claw.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.