Medium humanoid (half-orc), Lawful Evil
| Armor Class | 12 |
|---|---|
| Hit Points | 112 (15d8 + 45) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
| Saving Throws | Con +6, Str +8 |
|---|---|
| Skills | Athletics +8, Intimidation +4, Perception +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 15 |
| Languages | Common, Orc |
| Challenge | 5 |
Hrabbaz can reroll a saving throw that he fails. He must use the new roll.
When Hrabbaz is reduced to 0 hit points but not killed outright, he drops to 1 hit point instead.
Hrabbaz makes three attacks with his morningstar.
Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage, plus 3 (1d6) piercing damage if Hrabbaz has more than half his hit points remaining.