Hundred-Handed One

(Mythic Odysseys of Theros)

Huge giant, Lawful Neutral

Armor Class15 (natural armor)
Hit Points243 (18d12 + 126)
Speed40 ft.
STRDEXCONINTWISCHA
26 (+8) 15 (+2) 25 (+7) 14 (+2) 16 (+3) 16 (+3)
Saving ThrowsCon +12, Wis +8
SkillsIntimidation +8, Perception +8
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiesfrightened
Sensesdarkvision 120 ft., passive Perception 18
LanguagesGiant
Challenge15

Traits

Reactive.

The giant can take one reaction on every turn in a combat.

Vigilant.

The giant can't be surprised.

Actions

Multiattack.

The giant makes four longsword attacks or two rock attacks.

Longsword.

Melee Attack Roll: +13 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) slashing damage.

Rock.

Ranged Attack Roll: +13 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.

Reactions

Deflect Attack.

The giant adds 5 to its AC against one weapon attack that would hit it. To do so, the giant must see the attacker and be wielding a melee weapon.