Medium humanoid (human), Lawful Evil
| Armor Class | 14 |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 45 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Acrobatics +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 11 |
| Languages | Auran, Common |
| Challenge | 2 |
While the hurricane is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
While the hurricane is wearing no armor and wielding no shield, its walking speed increases by 15 feet (included in its speed).
The hurricane makes two melee attacks.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
When the hurricane is hit by a ranged weapon attack, it reduces the damage from the attack by 1d10 + 9. If the damage is reduced to 0, the hurricane can catch the missile if it is small enough to hold in one hand and the hurricane has at least one hand free.
The hurricane is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It knows the following sorcerer spells:
Cantrips: blade ward, gust, light, prestidigitation
Level 1 (4 slots): feather fall, jump, thunderwave
Level 2 (2 slots): gust of wind