Hurricane

(Princes of the Apocalypse)

Medium humanoid (human), Lawful Evil

Armor Class14
Hit Points33 (6d8 + 6)
Speed45 ft.
STRDEXCONINTWISCHA
12 (+1) 16 (+3) 13 (+1) 10 (+0) 12 (+1) 10 (+0)
Saving Throws—
SkillsAcrobatics +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
LanguagesAuran, Common
Challenge2

Traits

Unarmored Defense.

While the hurricane is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Unarmored Movement.

While the hurricane is wearing no armor and wielding no shield, its walking speed increases by 15 feet (included in its speed).

Actions

Multiattack.

The hurricane makes two melee attacks.

Unarmed Strike.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Reactions

Deflect Missiles.

When the hurricane is hit by a ranged weapon attack, it reduces the damage from the attack by 1d10 + 9. If the damage is reduced to 0, the hurricane can catch the missile if it is small enough to hold in one hand and the hurricane has at least one hand free.

Spellcasting

The hurricane is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It knows the following sorcerer spells:

Cantrips: blade ward, gust, light, prestidigitation

Level 1 (4 slots): feather fall, jump, thunderwave

Level 2 (2 slots): gust of wind