Medium humanoid, Unaligned
| Armor Class | 15 (Unarmored Defense) |
|---|---|
| Hit Points | 65 (10d8 + 20) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Acrobatics +6, Perception +5, Stealth +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 15 |
| Languages | Common |
| Challenge | 5 |
While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
The monk makes two attacks.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be knocked prone.
Ranged Attack Roll: +6 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.