Iron Consul

(Baldur's Gate: Descent Into Avernus)

Medium humanoid (human), Lawful Evil

Armor Class16 (chain mail)
Hit Points45 (6d8 + 18)
Speed30 ft.
STRDEXCONINTWISCHA
17 (+3) 11 (+0) 16 (+3) 12 (+1) 15 (+2) 16 (+3)
Saving ThrowsWis +4
SkillsIntimidation +5, Perception +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiesfrightened
Sensespassive Perception 14
LanguagesCommon
Challenge2

Traits

Tactical Discipline.

The iron consul has advantage on all ability checks and saving throws made during combat.

Actions

Multiattack.

The iron consul makes one attack with its spear and can use its Voice of Command ability.

Spear.

Melee or Ranged Attack Roll: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage when used with two hands to make a melee attack.

Voice of Command.

The iron consul selects up to two allies within 90 feet of it that can hear its commands. Each ally can immediately use its reaction to make one melee attack.