Jaculi

(Tomb of Annihilation)

Large beast, Unaligned

Armor Class14 (natural armor)
Hit Points16 (3d10)
Speed30 ft., climb 20 ft.
STRDEXCONINTWISCHA
15 (+2) 14 (+2) 11 (+0) 2 (-4) 8 (-1) 3 (-4)
Saving Throws—
SkillsAthletics +4, Perception +1, Stealth +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesblindsight 30 ft., passive Perception 11
Languages—
Challenge1/2

Traits

Camouflage.

The jaculi has advantage on Dexterity (Stealth) checks made to hide.

Keen Smell.

The jaculi has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Spring.

The jaculi springs up to 30 feet in a straight line and makes a bite attack against a target within its reach. This attack has advantage if the jaculi springs at least 10 feet. If the attack hits, the bite deals an extra 7 (2d6) piercing damage.