Medium humanoid (human), Lawful Evil
| Armor Class | 15 (Unarmored Defense) |
|---|---|
| Hit Points | 71 (11d8 + 21) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
| Saving Throws | Con +5, Str +7 |
|---|---|
| Skills | Athletics +7, Insight +6, Intimidation +3, Perception +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | poison |
| Damage Immunities | — |
| Condition Immunities | charmed; frightened |
| Senses | passive Perception 16 |
| Languages | Common |
| Challenge | 8 |
While Jade Tigress is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.
Jade Tigress makes three attacks.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) force damage, and if the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of Jade Tigress's next turn.
Ranged Attack Roll: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (3d4) poison damage, and the target must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.
Jade Tigress regains 2d8 + 2 hit points, and all levels of exhaustion end on her.
In response to being hit by a ranged weapon attack, Jade Tigress deflects the missile. The damage she takes from the attack is reduced by 1d10 + 9. If the damage is reduced to 0, Jade Tigress catches the missile if it's small enough to hold in one hand and Jade Tigress has a hand free.