Jingle Jangle

(The Wild Beyond the Witchlight)

Small humanoid (goblinoid), Chaotic Good

Armor Class15 (leather armor, shield)
Hit Points7 (2d6)
Speed30 ft.
STRDEXCONINTWISCHA
8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1)
Saving Throws—
SkillsStealth +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 9
LanguagesCommon, Goblin
Challenge1/4

Traits

Nimble Escape.

Jingle Jangle can take the Disengage or Hide action as a bonus action on each of her turns.

Actions

Flail of Locks.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (3d4) bludgeoning damage.