Medium dragon, Chaotic Evil
| Armor Class | 15 |
|---|---|
| Hit Points | 45 (6d8 + 18) |
| Speed | 30 ft., climb 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
| Saving Throws | Dex +4 |
|---|---|
| Skills | Perception +4, Stealth +6 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | necrotic |
| Condition Immunities | — |
| Senses | Blindsight 10 ft., Darkvision 60 ft., passive Perception 14 |
| Languages | Common, Draconic |
| Challenge | 4 |
While in Dim Light or Darkness, the dragon has Resistance to damage that isn't Force, Psychic, or Radiant.
While in sunlight, the dragon has Disadvantage on ability checks and attack rolls.
The dragon makes two Rend attacks.
Melee Attack Roll: +5, reach 10 ft. Hit: 7 (1d8 + 3) Slashing damage plus 3 (1d6) Necrotic damage.
dex DC 13, each creature in a 30-foot Cone [Area of Effect]. Failure: 17 (5d6) Necrotic damage. Success: Half damage. Success or Failure: A Humanoid reduced to 0 Hit Points by this damage dies, and a Shadow rises from its corpse. The shadow is under the dragon's control and shares the dragon's Initiative count but acts immediately after the dragon.