Kaarghaz

(Tales from the Yawning Portal: Against the Giants)

Medium humanoid (troglodyte), Chaotic Evil

Armor Class13 (natural armor)
Hit Points39 (6d8 + 12)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 10 (+0) 14 (+2) 6 (-2) 10 (+0) 15 (+2)
Saving Throws—
SkillsStealth +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 10
LanguagesDraconic, Troglodyte
Challenge2

Traits

Chameleon Skin.

The troglodyte has advantage on Dexterity (Stealth) checks made to hide.

Stench.

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity.

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The troglodyte makes three attacks: one with its bite and two with its claws.

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Claw.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Spellcasting

Kaarghaz is a 4th-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). He knows the following sorcerer spells:

Cantrips: fire bolt, mage hand, poison spray, prestidigitation, ray of frost

Level 1 (6 slots): burning hands, shield, sleep

Level 2 (3 slots): invisibility, scorching ray