Kadroth

(Icewind Dale: Rime of the Frostmaiden)

Medium humanoid (any race), Lawful Evil

Armor Class13 (leather armor)
Hit Points33 (6d8 + 6)
Speed30 ft.
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 12 (+1) 10 (+0) 13 (+1) 14 (+2)
Saving Throws—
SkillsDeception +4, Persuasion +4, Religion +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
Languagesany one language (usually Common)
Challenge2

Traits

Dark Devotion.

Kadroth has advantage on saving throws against being charmed or frightened.

Actions

Multiattack.

Kadroth makes two melee attacks.

Dagger.

Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

Kadroth is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Kadroth has the following cleric spells prepared:

Cantrips: light, sacred flame, thaumaturgy

Level 1 (4 slots): command, inflict wounds, shield of faith

Level 2 (3 slots): hold person, spiritual weapon