Tiny fey, Neutral
| Armor Class | 14 |
|---|---|
| Hit Points | 7 (2d4 + 2) |
| Speed | 30 ft., climb 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
| Saving Throws | — |
|---|---|
| Skills | History +3, Perception +4, Stealth +8 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 30 ft., passive Perception 14 |
| Languages | Common, Sylvan, telepathy 60 ft. |
| Challenge | 0 |
Melee Attack Roll: -1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
The killmoulis targets up to eight creatures within 100 feet of it that it can see. The next time a target finishes a long rest, it regains all spent Hit Dice and gains 10 temporary hit points.
The killmoulis targets up to eight creatures within 100 feet of it that it can see. The next time a target completes a long rest, it does not regain spent Hit Dice.